Find the constraint — three tells
- Find the biggest pile. Work in progress stacks up in front of the constraint. Behind it the line runs starved. You can see this before anyone gives you a number.
- Watch the people, not the machines. The bottleneck never waits for work and never gets blocked. Everyone else waits sometimes.
- Then time it. Five to ten cycles at your two or three candidates. Fifteen minutes, and a guess becomes a number.
Lowest hanging fruit, in order
1Nobody can see the problem
An hour-by-hour board at the line: target, actual, and a "why" column filled in by the operator. Costs a whiteboard and changes behaviour inside one shift, because a gap written down at 09:00 gets asked about at 10:00.
It is first on the list because it is free, and because it produces the data every other improvement needs.
2The bottleneck is not protected
The constraint sets the output of the whole plant, so an hour lost there is an hour lost everywhere. Yet it usually stops for lunch with everyone else, starves when the machine before it hiccups, and sometimes runs parts that are not even due.
Fixes cost nothing: staggered breaks, a small buffer in front of it, and the quality check moved before it so it never processes a part that will be scrapped later.
3Changeovers eat the week
In a small plant with many products this is usually the biggest single number in the building. The first pass needs no money: everything that can be prepared while the machine is still running must happen then, not after it stops. Tools staged, program loaded, material kitted, next job at the line.
Typical first result is 30 to 50 percent off, in weeks.
4The defect everyone stopped noticing
Every plant has one failure so familiar that a rework bench was built for it and nobody calls it a problem any more. It is permanent cost dressed up as normal work.
5Too much work in progress
Cutting WIP shortens lead time in direct proportion, and it improves quality as a side effect, because a defect is found minutes after it is made instead of days. It costs nothing, it is a decision.
6An operator watching a machine work
If the automatic cycle is long and the hands-on part is short, that person is paid to stand. One operator can often run two machines, or do the inspection or kitting during the auto cycle.
7Motion at the busiest station
Three seconds of reaching, turning or searching, a thousand times a day, is an hour a day. Only worth attacking at the station with the highest repetition.
The seven wastes — what they look like
- Waiting
- Idle people, idle machines, a station with nothing to do
- Inventory
- Piles between stations, a full warehouse, old material
- Transport
- Parts carried across the hall and back, forklift trips
- Motion
- Reaching, bending, walking to fetch, searching for tools
- Defects
- Red bins, rework benches, retest loops
- Overproduction
- Making more or earlier than needed, big batches
- Overprocessing
- Tolerances and checks tighter than the customer asked for
Following one part
Imagine a camera taped to one part from raw material to shipping. Almost all of the film is the part lying still. In most plants the working time is one or two percent of the time the part spends in the building.
You can prove that in two minutes without following anything: count the parts on the line, ask the output per shift, and the Result tab does the rest. That ratio is usually the most uncomfortable number of the day, and it moves the conversation away from buying a faster machine towards stopping parts from waiting, which is free.
The five that matter
Flow and process
Data and systems
Commercial
Visit
Stations
Shift
Notes
What if we relieve the bottleneck
A snapshot from one walk, not a study. Hand-timed cycles over a few parts scatter, and one shift is not a week. Good enough to point at the constraint and size the prize. Not good enough to buy a machine on. Say that out loud.
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